Daily quests
Every day, Solwaris gives you three objectives, mostly against players: play, win, deal damage, set traps, beat a player with a given class… Each one pays Waris and XP that advances both your Battle Pass and your level, and all three together a Common Crystal. This page explains how they are drawn, what they pay and which fights count. Its numbers are re-read from the game code.
In short
- Three quests a day — one easy, one medium, one hard, drawn from 47 and renewed every day at midnight (UTC+2).
- Mostly against players — at least two of the three can only be done against players; about one day in three, one of the three can be done in any mode, against the AI, the Waris boss or players.
- The rewards — Waris and XP, counted twice: for the Battle Pass and for your level, depending on difficulty, given automatically at the end of the fight; once all three are done, one Common Crystal on top.
- Only real fights count — a fight actually played, without forfeiting, never against a linked account, and a limited number of games a day against the same opponent.
Where to find your quests
Right on the home screen, the Daily quests block shows your three quests: their progress, what each one pays, and “Almost!” on the one close to done. On desktop it sits above the fight buttons; on phone, above your hero, as three gauges. The Quests button in the header shows where you stand (“1/3”); a badge lights up on it when a quest has just been completed, or when one is almost done. Both the block and the button open the day’s panel: the three quests, their difficulty, their progress, their reward, the all-three bonus and the time left before the next ones.
There is nothing to claim. At the end of a fight, the end screen shows the quests that fight advanced and, if one is done, “Quest complete!” with its reward, already given: pass XP, account XP and Waris. If nothing moved, a line says why: fight too short, opponent linked to your account, cap reached against that opponent.
How quests are drawn
- One of each difficulty — one easy, one medium and one hard, listed in that order: every day is worth the same reward.
- At least two against players — “player” quests can only be done by facing humans; about one day in three, the third one is “any mode”.
- Never two quests of the same family on the same day: “win a fight” and “win 2 fights” never come up together.
- Never a quest from the day before — two consecutive days have no quest in common.
- The same every time you log in — your quests are drawn for you and for that day: switching device or reloading the page does not change them.
- One quest to swap per day — the “Swap” button replaces a quest not yet done with another, of the same difficulty when possible; a “player” quest stays a “player” quest.
Quests renew at midnight, game time (UTC+2): the previous day’s quests disappear, done or not.
What they pay
The reward depends only on difficulty. It is given automatically, at the end of the fight that completes the quest: free Waris and XP, counted twice: it advances the Battle Pass and, by the same amount, your level, whose milestones are achievements. Each quest you complete also advances the “Quester” and “Perfect day” achievements. When all three are done, a Common Crystal is added to your stock.
| Quest | XP (pass and account) | Waris | Common Crystal |
|---|---|---|---|
| Easy | 60 | 30 | — |
| Medium | 90 | 50 | — |
| Hard | 130 | 70 | — |
| All three done | — | — | ×1 |
| Total for one day | 280 | 150 | ×1 |
A full day thus pays 280 pass XP and as much account XP, 150 Waris and a Common Crystal. The Common Crystal and its contents are detailed on the Loot page; so are the pass tiers.
Which fights count
Everything is judged on the server, at the end of the fight. These rules apply to every quest:
- A real fight — it must not stop in its first turns. Whoever forfeits does not advance their quests; their opponent does, if the fight was not too short. The guided fight at the start does not count.
- Against humans, for “player” quests — in a duel or in 2v2, in Waris as in USDC (no quest asks you to play in USDC). Never training against the AI, nor a boss fight.
- Real play on both sides — a fight where one of the two skips their turns without playing does not count for “player” quests.
- Never between linked accounts — two accounts the anti-cheat links, or an account it has blocked: the fight counts for no quest.
- A limited number of games a day against the same opponent — beyond that, the fight no longer counts for “player” quests (it still counts for an “any mode” quest). In 2v2, the cap applies to each of the opponents.
- Only once — a fight is only counted once, even after a disconnection and a reconnect.
- The Waris boss only — boss quests, whose title says “free boss”, only count the Waris boss, never the USDC boss: no quest makes you pay real money.
The quest catalogue
The 47 quests, as the game displays them. Damage, spells, tiles moved and the other measures are recorded by the server during the fight; quests spanning several fights add up over the day.
Against players
38 quests, which can only be done by facing humans.
| Difficulty | Quest |
|---|---|
| Easy | Play a fight against a player |
| Easy | Deal 600 damage to players |
| Easy | Cast 30 spells against players |
| Easy | Move 50 tiles against players |
| Easy | Take 1,200 damage from players |
| Easy | Land a critical hit against a player |
| Easy | Defeat an enemy against a player (hero or summon) |
| Easy | Recover 100 HP (heals, lifesteal) against players |
| Easy | Play 15 turns against players |
| Medium | Win a fight against a player |
| Medium | Play 3 fights against players |
| Medium | Deal 1,500 damage to players |
| Medium | Play 2 different classes against players |
| Medium | Land 3 critical hits against players |
| Medium | Push or pull an enemy 5 times against players |
| Medium | Set 5 traps against players |
| Medium | Summon 4 times against players (summons, charges) |
| Medium | Defeat 3 enemies against players (heroes or summons) |
| Medium | Recover 300 HP (heals, lifesteal) against players |
| Medium | Absorb 250 damage with your armour against players |
| Medium | Play a 2 vs 2 fight |
| Hard | Win 2 fights against players |
| Hard | Play 5 fights against players |
| Hard | Deal 3,000 damage to players |
| Hard | Deal 1,000 damage in a single fight against a player |
| Hard | Play 3 different classes against players |
| Hard | Beat a player while keeping over half your HP |
| Hard | Beat a player in 10 turns or fewer |
| Hard | Win 2 fights in a row against players |
| Hard | Win a 2 vs 2 fight |
| Hard | Slam an enemy into an obstacle 3 times against players |
| Hard | Catch an enemy in your traps 3 times against players |
| Hard | Beat a player with the Warrior |
| Hard | Beat a player with the Brute |
| Hard | Beat a player with the Arcanist |
| Hard | Beat a player with the Shade |
| Hard | Beat a player with the Clockmaker |
| Hard | Beat a player with the Artificer |
Any mode
9 quests, which can also be done against the AI or the Waris boss — enough to make progress even when nobody is online.
| Difficulty | Quest |
|---|---|
| Easy | Play 2 fights, against players or a boss |
| Easy | Face the Waris boss |
| Medium | Play 4 fights, against players or a boss |
| Medium | Win 2 fights, against players or a boss |
| Medium | Deal 2,500 damage, against players or a boss |
| Medium | Take 10% of the Waris boss’s HP |
| Medium | Hold out 8 turns against the Waris boss |
| Hard | Win 3 fights, against players or a boss |
| Hard | Take 25% of the Waris boss’s HP |
Frequently asked questions
How many daily quests are there in Solwaris?
Three per day per player: one easy, one medium and one hard, drawn from 47 and renewed every day at midnight, game time (UTC+2). At least two are done against players.
What do daily quests pay?
Waris and XP, which counts for the Battle Pass and for your level: 60 XP and 30 Waris for an easy one, 90 XP and 50 Waris for a medium one, 130 XP and 70 Waris for a hard one. Once all three are done, a Common Crystal on top.
Can you do quests against the AI?
Only “any mode” quests, which come up about one day in three. The others can only be done by facing players, in a duel or in 2v2, in Waris as in USDC.
Can you swap a daily quest?
Yes, once a day: the “Swap” button replaces a quest not yet done with another, of the same difficulty when possible.
Why didn’t my fight count for my quests?
The fight stopped too early, you forfeited, your opponent is linked to your account, they did not play, or you had already faced them too often today. The end-of-fight screen says which.
